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Beat sheet / outline

Write a causal short-film outline that connects a character's want to a visible decision and consequence, ready to translate into scenes and intentional coverage.
beats · outline · write · film · episode
Optional demo graph stamp
Seven chapters on the graph. Honest version of a long explainer, not a 30s Remotion sting.
7-scene explainer board template · Applies to the shared Mojave demo, not a private project. Worksheet notes are not imported.
Film Lock / Working resource / v1
Make the decision. Keep the record.
Write a causal short-film outline that connects a character's want to a visible decision and consequence, ready to translate into scenes and intentional coverage.
Download worksheet (.md) ↓Includes instructions, a worked example and a blank worksheet. Edit in any text or Markdown editor. Save your copy with your project files; it does not sync to the shared demo.
How to use it
- Write the premise in one sentence: who wants what, what prevents it and what is at stake. Keep the scope small enough to express through visible action.
- Complete each beat as something that changes the situation. Connect beats with because or therefore; if they only connect with and then, strengthen the cause and effect.
- Expand each beat into a scene card with location, objective, obstacle and turn. Combine cards that repeat the same change, then pass the essential visual moments to the shot list.
- Read the outline without explanatory dialogue. Revise any crucial choice that cannot be understood from action or a deliberately designed image.
Review before locking
- The decision changes the ending and costs the protagonist something.
- Each scene changes the situation rather than repeating information.
- Essential story information is translated into images or actions for the shot list.
Fictional worked example
The Last Signal
An original teaching example, not a customer result. Reference filenames are illustrative; no source media is included.
- Premise and stakes
- In The Last Signal, stranded relay technician Mara wants rescue before a storm cuts power, but a failing transmitter can carry only one final warning to the valley.
- Opening state
- Mara packs her tools and repeatedly calls the rescue channel while looking at the road home. The valley below is still dark.
- Disruption and pressure
- The backup-power gauge falls into red. Mara's rescue call returns only static; the storm alarm flashes over the valley map. Waiting now risks leaving everyone unwarned.
- Choice and visible turn
- Mara turns the selector from RESCUE to ALL. She spends the remaining transmission on the valley warning, surrendering her chance to call for a pickup.
- Consequence and final image
- A light answers from the valley, then another. Mara stays at the microphone in the dark room; her packed tools sit untouched behind her.
- Scene-card outline
- CS1 / INT. RELAY ROOM / storm dusk. Objective: make contact. Obstacle: dying power and silence. Turn: personal rescue becomes public warning. Essential images: red gauge, selector changing to ALL and answering valley light.
Preview the blank worksheet
The download includes these prompts plus project, version and approval fields. Duplicate rows when you need more coverage or episodes.
- Premise and stakes
- Name the protagonist, immediate want, obstacle and cost of failure.
- Opening state
- Show the character's initial priority through an observable action, not biography.
- Disruption and pressure
- Name the event that makes the original plan impossible and the evidence the audience sees.
- Choice and visible turn
- Give the protagonist an action that commits them to a different path and carries a cost.
- Consequence and final image
- Show the result of that choice and how the ending differs from the opening.
- Scene-card outline
- For each scene, write location/time, objective, obstacle, turn and the image the next department must deliver.